Congratulations to Dr. Darren Iwamoto, whose study on Kahoot™, a web-based application that creates a game-like learning environment, was recently published by the Turkish Online Journal of Distance Education. In his study, Dr. Iwamoto observed lower than expected high-stakes examination scores in a first-year general psychology class. His research sought an alternate approach that would assist students in preparing for high-stakes examinations. The purpose of this study was to measure the effectiveness of an alternate teaching approach based on the testing effect to address low high-stakes examination scores. This was accomplished through the introduction of Kahoot's™ game show-like quizzing interface. The results showed a significant difference in high-stakes examination scores for students who utilized Kahoot™ versus students who did not. It can be suggested that pedagogical tools like Kahoot™ have the potential to enhance and improve high-stakes examination scores at the college and university level. Students that used Kahoot™ felt positive about their experience. The results of this study also suggest that creating a fun and engaging environment also supports improved academic performance.
To read the article, please visit: http://tojde.anadolu.edu.tr/makale_goster.php?id=1379